Showing posts with label reddit. Show all posts
Showing posts with label reddit. Show all posts

Thursday, March 9, 2017

My "Is that NFL Network's Gregg Rosenthal?" drop

Love the bit and thought I'd create my own.

http://ift.tt/2niWv7M

Has anyone else been cooking one up?



Submitted March 09, 2017 at 02:21AM by ZiggyZep http://ift.tt/2lHNhpx

How to tell my (F48) wife that I (M50) need more attention?

Our sex went from once daily to couple times a week to once a month throughout the last 3 years. Now our 26 years old daughter had a baby who we babysit 5-6 days a week. Now I love my grandson but my wife went overboard and there's no sex since he was born 6 months ago. Everything is about him, he sleeps in our bed when he spends the night, my wife can't hold her attention on anything I'm saying, always on her phone uploading pictures she takes of him, says she has no time for me, most nights we go out to dinner, no more cooking. How can I break the news in a mild way?

TL;DR, My wife spends all her time and energy on our grandson, says there's no time for me anymore.



Submitted March 09, 2017 at 11:08AM by DrowningManMode http://ift.tt/2mpyQF6

But the chicken, but the fridge

Hi all:

I put some frozen chicken down in the fridge to thaw. It was pre-seasoned and from the store, wrapped in plastic on one of those little styrofoam trays. I wrapped the package in saran wrap for good measure.

Well, I was invited to dinner by the boss and thought it would be a good opportunity, so I passed up making myself my chicken dinner. Next morning I realize my chicken is still in the fridge and has probably overthawed.

My question is should the plastic wrap of the chicken's packaging and extra layer of plastic wrap I gave it be enough to prevent contaminating anything else in the fridge nearby?

(Disclaimer: I was raised by a mother who practically prepared chicken in a HAZMAT suit, so if the question seems paranoid, know that I come by it honestly.) ;)



Submitted March 09, 2017 at 11:18AM by sleuthwood http://ift.tt/2lHMGEk

Greyhound GI problems - Help!

We adopted both our greyhounds late 2016 and we're still having tummy issues. Our male came to us with a very sensitive stomach diarrhea constantly (lots of general anxiety along with separation anxiety)- finally stabilized him and then we got our female 2 months later. Her tummy is awful- she rarely has good poops and they never last more then a few days if she does. We have to resort to mostly having her on prescription food right now because of flare ups are so bad sometimes she has blood in her stool - we've done a few different food brands including home cooking.

And of course wouldn't you know it- our male started with the diarrhea again this morning

The other thing tailed to all of this is our difficulty treating their hook worms! Damn will those fuckers ever go away? I'm talking months of treatment since they've been off the track (early fall)- Panacur has recently been doubled and they're both taking it every 2 weeks. Is there any hope for any of this?- what have you done? Please SOS the tummy situation rules my life! All my gf and I talk about is our greys poops and it feels like we live at the vet so any help or insight is greatly appreciated!



Submitted March 09, 2017 at 11:27AM by rigby86 http://ift.tt/2nje2Nf

Cooking Tech: Using The Anova Circulator to Make the Best Sous Vide Steak

http://ift.tt/2mFdt37

Submitted March 09, 2017 at 11:28AM by abdowatch http://ift.tt/2lHKCfu

Baked apples

I need to give an NPC a baked apple for a side quest, but whenever I cook an apple (just one) it produces a simmered fruit that restores one heart. Is there something I'm missing? Cooking an apple used to produce a baked apple for me before.



Submitted March 09, 2017 at 11:29AM by wingfan89 http://ift.tt/2nj1o0z

Shelf life question about mixed ingredients

I have almond paste in my fridge that I mixed with heavy cream, cocoa powder, and powdered sugar as part of a cake recipe. I mixed this one week ago today. Almond paste is good for a year+ in the fridge, heavy cream lasts weeks, sugar and cocoa are obviously good on the shelf... but now that they're mixed together I'm assuming this changes things, right? I'd like to use this to fill some macarons but they'd be mostly be given away so I need a really reliable source that gives a thumbs up or down. I'm kind of stumped about where to even look for this. Thanks in advance for any help!



Submitted March 09, 2017 at 11:38AM by choosy_moms http://ift.tt/2lHSRIo

Chefs of reddit, what are some unforgivable sacrileges regular people do all the time when cooking?

No text found

Submitted March 09, 2017 at 11:41AM by NeverAnswers http://ift.tt/2njbVck

test

Hello. I've come up with a few ideas for the new hard mode, as I think that after you get used to game, it's actually very easy. Please keep in mind these are my own opinions based on my own gameplay experience so far. I would love if people could discuss them or tell me their own ideas.

I will rank my ideas from "most important" to "possible idea" from top to bottom, and at the bottom I will list some general things that I think need to be fixed.

 

Disable loading saves and fast-travelling during fights

I think for casual players it's great that this is possible. But for a hard mode that is supposed to come out, I think it's an absolute necessity to disable this.

Are you gonna fight a Lynel? Save before you start your fight. If you happened to miss a few dodges and end up using more healing items than you would have liked, you can simply load your save from when before the fight starts and get all your healing items back!

The game also really tries to tell you that you need to prepare before you go into a fight. Yet this doesn't always apply. According to the game's rules, if you were so careless as to come too close to a guardian without any gear, you are supposed to die. But instead you can fast-travel away! Did you mess up in an enemy-camp and are overwhelmed? Fast-travel away!

With being able to fast-travel and load saves during a fight there is no real threat about dying. Dying is already pretty forgiving with the frequent auto-saves, but this makes you literally invincible.

 

Make it cost more spirit orbs to upgrade hearts / armor

The first upgrade should cost the normal 4 orbs. But after that, maybe make it cost 6 or even 8. Now where a normal person would need to clear 24 shrines to get a total of 10 hearts, in hard mode you would have to clear 36 or 48.

Assuming enemies are gonna be harder in hard mode, this makes it a lot more worthwhile to invest in hearts, while at the same time making staying alive more challenging. It also makes sure you want to make a lot more of elixers and food that give you temporary hearts, though I will speak more about that at the bottom of this post.

At the same time it means you're probably gonna invest less in stamina wheels, which means stamina food and stamina elixers become more viable.

 

Improve overworld bosses, add them at more places, and maybe add more variety

I think right now for casual players the overworld bosses are pretty cool and challenging. But for the hardcore players / pro players, the real challenge is taking any damage at all while fighting a stone talus / hinox.

Stone talus is super easy to dodge, climb on top and then beat the hell out of him.

Hinox you can stasis, shoot the eye, hit him a million times, run away and then repeat.

And even Lynels become not too hard once you get used to them.

I don't think giving them more HP would be the right fix. That would not make it worthwhile to kill them as their rewards are not worth breaking 3 or more weapons. Maybe make their attacks faster, add a larger variety of attacks, or make them do more damage. In my opinion getting smacked by a giant tree by an even more giant Hinox should insta-kill you, especially in hard mode.

I would love to see more overworld bosses in the wild as well, instead of the bunch of random bokoblins and lizalfos you find everywhere.

 

Slightly improve enemy combat AI

Even in Dark Souls some bosses will be easy after you memorized all attack patterns. But I think sometimes Zelda is still a bit too forgiving, and too much like the previous games. Fights usually go like this in my opinion:

Bokoblin misses Bokoblin: "OH NO I MISSED / HIT YOUR SHIELD, WELL LET ME JUST STAND STILL HERE FOR 5 SECONDS. HERE LINK, NOW'S YOUR CHANCE, FEEL FREE TO HIT ME A FEW TIMES!!! Bokoblin clearly shows he's back in shape and get ready to attack again

I know that there should be some free hits / a stun feature, but right now I think it's too long, even if just by a second. It doesn't feel like the enemy is actually trying to kill you, but if you're just doing some sword practice together. Don't get me wrong, I love the fights though, it's just still a super tiny bit too scripted.

 

Make it harder to upgrade your inventory slots

Currently my inventory is full of rare, 30+ ATK weapons. In my house I have three displays with the great Fireblade, Iceblade and Shockblade. Do I ever use all these weapons? Never! All I use are the two latest wimpy weapons I picked up from bokoblins to kill other bokoblins. With overworld bosses I only need two stronger weapons.

At the start of your game you might think weapons break fast, but once you find a few korok seeds and do the upgrades you will pretty much have an endless supply of strong weapons. With a lot of upgrades you don't have to think about weapon durability anymore when for example hitting rocks with stasis or mining ore veins because you have those extra spots for sledgehammers.

Also, a thing that was supposed to be a big point about this game during marketing and stuff is how you're supposed to adapt to the styles of different weapons because you always have to use what nature gives you. But this is not really the case anymore when you have a ton of inventory upgrades.

I agree that it will probably be annoying that everytime you will have to throw away weapons from chests because your inventory is full though.

Maybe make the first upgrades cost more korok seeds, like 5-10 instead of just 1?

 

Make enemies chase you farther (and maybe slightly faster while in "chase" mode)

The game wants you to plan ahead of your adventure. If you see a group of bokoblins right now you can dash through them like Sonic and leave them behind without ever fighting them (because really after a while in the game there's no point). But the game is supposed to be played strategically, you're supposed to sneak around the camp, look for environmental kills etc.

If you get detected I think the enemies should chase you for longer and faster. Making them faster in an actual fight would be too overpowered, just while they are chasing you away from their camp. This way it's more rewarding to be careful and keep a distance.

Another thing is that a lot of enemies spawn at night but you can keep running past them ignoring literally every single enemy that spawns on you. Improving this spawning mechanic (spawning them farther in front of you and making them auto-target you), and them making them chase you farther and faster, will make it so you will be forced to keep check of what time it is, and make it so you will probably look for a fire and wait until morning. Heck it would even make making your own camp-fires more viable.

 

Nerf the Master Sword

Once you get the master sword you can use it for anything. It pretty much does 1500 damage before it runs out of energy, making it enough to kill overworld bosses for 75%. You can use it for mining, for cutting trees, for hitting rocks with stasis, for hunting, and it will never break and still do a ton of damage!

Possible suggestions:

*Make it break a lot faster. Right now when not glowing it can do roughly 1500 damage before it runs out of energy. Change that to 750 or even lower.

*Make it cost even more than 13 hearts to be able to get it

*Increase recharging time (not really a fan of this myself)

 

Make flurry rush less overpowered

Just a tiny suggestion. Once you become a pro in combat it becomes easy to flurry rush 90% if not more of all attacks, and it gives you like 8 free hits. That's a lot. That way a fight typically exists out of you doing 16 hits while the enemy strikes only twice, missing you both times. To me that doesn't even sound like a real fight, just like a total beatdown.

 

General comments

Crafting / cooking

I mostly feel like the crafting / cooking system is too unneeded / underrated right now. I have many, many items in my inventory saying "mix this with some critters to make elixers!". Never have I ever made an elixer because I never needed it.

When I went to fought Ganon I had DEF and ATK raising pieces of meals in my inventory. Yet I didn't really need it, neither did I ever need it in the rest of the world. It doesn't feel rewarding enough to spend time trying to make different kinds of elixers or foods with special effects when the game is easily beatable without all those. Hopefully making overworld enemies harder will fix this a bit.

Enemy scaling

Early game bokoblins feel challenging and cool to fight. But later in the game fighting bokoblins feels like a complete waste of time, arrows, and weapon durability. You get nothing back for it except some monster parts and maybe a chest containing a weapon worse than the ones you already had. I could take them all out flawlessly, but I can just as easily run past them and not waste my time on them.

And neither do they feel hard anymore. You don't need your many healing items, ATK and DEF raising elixers, and your strongest shields and weapons. You need one and a half flurry rush and you win.

 

If you managed to make it all the way to here after reading everything then you are an awesome person!



Submitted March 09, 2017 at 10:49AM by WeeziMonkey http://ift.tt/2naeqOW

Best resource to Learn to Cook

I want to learn the basic fundamentals of cooking so that I can be a better cook at home. Everything from how to use a knives and other equipment properly, how to prep various kinds of foods, how different spices and flavors work together, how to plate, etc.

I'm not looking for a cook book with recipes, but something that'll teach me enough basics that I could put something together with whatever ingredients are available.

What resources would you suggest? A quick google search revealed The Professional Chef textbook for the CIA, but I'm open to any suggestions. Thanks!



Submitted March 09, 2017 at 10:54AM by Shit_in_a_Shoe http://ift.tt/2mn65qX

Salvaging spoiled, expensive cuts of beef?

I have some short ribs that have been sitting in my fridge since March 1. They're smelling a little funky, but you can't smell it unless you put it directly under your nose. Sell by date is March 5, packed on February 27.

Should I throw them out? It's there a way to salvage them? I was originally planning on grilling them Korean style since they're LA cut, but would pressure cooking or braising them kill more pathogens (if this is a concern)? I'm more concerned about taste than my health.



Submitted March 09, 2017 at 10:56AM by halfsmoke http://ift.tt/2mKJCqy

What I would want to see in the new hard mode

Hello. I've come up with a few ideas for the new hard mode, as I think that after you get used to game, it's actually very easy. Please keep in mind these are my own opinions based on my own gameplay experience so far. I would love if people could discuss them or tell me their own ideas.

I will rank my ideas from "most important" to "possible idea" from top to bottom, and at the bottom I will list some general things that I think need to be fixed.

 

Disable loading saves and fast-travelling during fights

I think for casual players it's great that this is possible. But for a hard mode that is supposed to come out, I think it's an absolute necessity to disable this.

Are you gonna fight a Lynel? Save before you start your fight. If you happened to miss a few dodges and end up using more healing items than you would have liked, you can simply load your save from when before the fight starts and get all your healing items back!

The game also really tries to tell you that you need to prepare before you go into a fight. Yet this doesn't always apply. According to the game's rules, if you were so careless as to come too close to a guardian without any gear, you are supposed to die. But instead you can fast-travel away! Did you mess up in an enemy-camp and are overwhelmed? Fast-travel away!

With being able to fast-travel and load saves during a fight there is no real threat about dying. Dying is already pretty forgiving with the frequent auto-saves, but this makes you literally invincible.

 

Make it cost more spirit orbs to upgrade hearts / armor

The first upgrade should cost the normal 4 orbs. But after that, maybe make it cost 6 or even 8. Now where a normal person would need to clear 24 shrines to get a total of 10 hearts, in hard mode you would have to clear 36 or 48.

Assuming enemies are gonna be harder in hard mode, this makes it a lot more worthwhile to invest in hearts, while at the same time making staying alive more challenging. It also makes sure you want to make a lot more of elixers and food that give you temporary hearts, though I will speak more about that at the bottom of this post.

At the same time it means you're probably gonna invest less in stamina wheels, which means stamina food and stamina elixers become more viable.

 

Improve overworld bosses, add them at more places, and maybe add more variety

I think right now for casual players the overworld bosses are pretty cool and challenging. But for the hardcore players / pro players, the real challenge is taking any damage at all while fighting a stone talus / hinox.

Stone talus is super easy to dodge, climb on top and then beat the hell out of him.

Hinox you can stasis, shoot the eye, hit him a million times, run away and then repeat.

And even Lynels become not too hard once you get used to them.

I don't think giving them more HP would be the right fix. That would not make it worthwhile to kill them as their rewards are not worth breaking 3 or more weapons. Maybe make their attacks faster, add a larger variety of attacks, or make them do more damage. In my opinion getting smacked by a giant tree by an even more giant Hinox should insta-kill you, especially in hard mode.

I would love to see more overworld bosses in the wild as well, instead of the bunch of random bokoblins and lizalfos you find everywhere.

 

Slightly improve enemy combat AI

Even in Dark Souls some bosses will be easy after you memorized all attack patterns. But I think sometimes Zelda is still a bit too forgiving, and too much like the previous games. Fights usually go like this in my opinion:

Bokoblin misses Bokoblin: "OH NO I MISSED / HIT YOUR SHIELD, WELL LET ME JUST STAND STILL HERE FOR 5 SECONDS. HERE LINK, NOW'S YOUR CHANCE, FEEL FREE TO HIT ME A FEW TIMES!!! Bokoblin clearly shows he's back in shape and get ready to attack again

I know that there should be some free hits / a stun feature, but right now I think it's too long, even if just by a second. It doesn't feel like the enemy is actually trying to kill you, but if you're just doing some sword practice together. Don't get me wrong, I love the fights though, it's just still a super tiny bit too scripted.

 

Make it harder to upgrade your inventory slots

Currently my inventory is full of rare, 30+ ATK weapons. In my house I have three displays with the great Fireblade, Iceblade and Shockblade. Do I ever use all these weapons? Never! All I use are the two latest wimpy weapons I picked up from bokoblins to kill other bokoblins. With overworld bosses I only need two stronger weapons.

At the start of your game you might think weapons break fast, but once you find a few korok seeds and do the upgrades you will pretty much have an endless supply of strong weapons. With a lot of upgrades you don't have to think about weapon durability anymore when for example hitting rocks with stasis or mining ore veins because you have those extra spots for sledgehammers.

Also, a thing that was supposed to be a big point about this game during marketing and stuff is how you're supposed to adapt to the styles of different weapons because you always have to use what nature gives you. But this is not really the case anymore when you have a ton of inventory upgrades.

I agree that it will probably be annoying that everytime you will have to throw away weapons from chests because your inventory is full though.

Maybe make the first upgrades cost more korok seeds, like 5-10 instead of just 1?

 

Make enemies chase you farther (and maybe slightly faster while in "chase" mode)

The game wants you to plan ahead of your adventure. If you see a group of bokoblins right now you can dash through them like Sonic and leave them behind without ever fighting them (because really after a while in the game there's no point). But the game is supposed to be played strategically, you're supposed to sneak around the camp, look for environmental kills etc.

If you get detected I think the enemies should chase you for longer and faster. Making them faster in an actual fight would be too overpowered, just while they are chasing you away from their camp. This way it's more rewarding to be careful and keep a distance.

Another thing is that a lot of enemies spawn at night but you can keep running past them ignoring literally every single enemy that spawns on you. Improving this spawning mechanic (spawning them farther in front of you and making them auto-target you), and them making them chase you farther and faster, will make it so you will be forced to keep check of what time it is, and make it so you will probably look for a fire and wait until morning. Heck it would even make making your own camp-fires more viable.

 

Nerf the Master Sword

Once you get the master sword you can use it for anything. It pretty much does 1500 damage before it runs out of energy, making it enough to kill overworld bosses for 75%. You can use it for mining, for cutting trees, for hitting rocks with stasis, for hunting, and it will never break and still do a ton of damage!

Possible suggestions:

*Make it break a lot faster. Right now when not glowing it can do roughly 1500 damage before it runs out of energy. Change that to 750 or even lower.

*Make it cost even more than 13 hearts to be able to get it

*Increase recharging time (not really a fan of this myself)

 

Make flurry rush less overpowered

Just a tiny suggestion. Once you become a pro in combat it becomes easy to flurry rush 90% if not more of all attacks, and it gives you like 8 free hits. That's a lot. That way a fight typically exists out of you doing 16 hits while the enemy strikes only twice, missing you both times. To me that doesn't even sound like a real fight, just like a total beatdown.

 

General comments

Crafting / cooking

I mostly feel like the crafting / cooking system is too unneeded / underrated right now. I have many, many items in my inventory saying "mix this with some critters to make elixers!". Never have I ever made an elixer because I never needed it.

When I went to fought Ganon I had DEF and ATK raising pieces of meals in my inventory. Yet I didn't really need it, neither did I ever need it in the rest of the world. It doesn't feel rewarding enough to spend time trying to make different kinds of elixers or foods with special effects when the game is easily beatable without all those. Hopefully making overworld enemies harder will fix this a bit.

Enemy scaling

Early game bokoblins feel challenging and cool to fight. But later in the game fighting bokoblins feels like a complete waste of time, arrows, and weapon durability. You get nothing back for it except some monster parts and maybe a chest containing a weapon worse than the ones you already had. I could take them all out flawlessly, but I can just as easily run past them and not waste my time on them.

And neither do they feel hard anymore. You don't need your many healing items, ATK and DEF raising elixers, and your strongest shields and weapons. You need one and a half flurry rush and you win.

 

If you managed to make it all the way to here after reading everything then you are an awesome person!



Submitted March 09, 2017 at 10:59AM by WeeziMonkey http://ift.tt/2n3PVWT

20 [T4A] - Learning to be Latina

My name is Marcela Lucia Alvarado. I'm a 19 year old girl, currently attending college.

I'll let you in on a little secret. I didn't always used to be a girl. I didn't always used to be a Latina.

I was a white guy. Fair skinned, blonde hair, blue eyes.

I ran afoul of someone or something, and I ended in some sort of hospital... Where they changed me. I was exposed to a number of treatments, both medical and cosmetic. I was put on a diet, and a regimen of hormones. My body hair was burned away. Strange paste was put on my body, and I was put in a tanning bed. I came out with browned skin. My hair was dyed black from it's normal dirty blonde, and eyedrops put in my which turned them from deep blue to brown. I was brainwashed and hypnotized.

Time passed. I was taught many new things, like how to dance, how to apply makeover. My body filled out in a feminine way, and my hair grew longer. I received Spanish lessons, and became very good. I was also given cooking lessons, where I learned all kinds of Mexican dishes.

I could no longer recognize myself, but I couldn't remember my old self, either... I was deemed ready for release, and soon given to a family. I already knew all about them, and they new about me. Soon, I was absorbed into their Hispanic family as one of their own.

Hey! I am looking for someone to play a forced feminization roleplay with me. I enjoy submission and humiliation, as well as more specific things like makeovers, hair-styling, cultural changes, and being dressed up. In this instance, I particularly like the loss of identity, and the idea of a total culture change.

You could play one of the people who transforms me, a member of my new family, or perhaps some who gets to know me, such as a boyfriend. If you would like to play as the dom in this roleplay, please PM me! Thank you for reading!



Submitted March 09, 2017 at 11:05AM by kinkysissythrowaway http://ift.tt/2mnaNVI

Most Variety Show Broadcasts to be Cancelled Tomorrow for the Presidential Impeachment Trial

While KBS plans to air news coverage on KBS1, KBS2 will be cancelling some of its entertainment shows out of respect for the grim situation. "Music Bank" will be replaced by the cooking show "PD Lee Wook-jung's Meal Full of Nature" and a rerun of "Battle Trip." "Singing Battle - Victory" will be replaced with a special cut of "Men Who do Housework." "Sister's Slam Dunk 2" will air as usual.

.

MBC plans to air a "Breaking News Special" from March 10 - 7:50 AM to 8:00 PM which will be followed by a special edition of "News Desk." MBC will then air "Emergency Conversation" and another "Breaking News Special" for a total of over 16 hours of news coverage. All shows that usually run during these 16 hours will be cancelled including "Golden Pouch," "Duet Song Festival" and "I Live Alone."

.

SBS will be airing a 15 hour special broadcast covering the impeachment trial from March 10 - 9 AM to March 11 - 12:10 AM. Similarly, all shows normally aired during this time slot will be cancelled including "Curious Story Y," "Law of the Jungle," "My Ugly Duckling," and "Gameshow Yooheenakrak."

.

JTBC will be airing a five part news special from 9 AM to 6 PM. They will be cancelling "My House Appeared" and instead airing a special debate at 9:30 PM.

.

The results of Park Geun-hye's impeachment trial will be announced at 11 AM on Friday March 10.

.

http://ift.tt/2moO6lz

.

edit: I added a tiny bit more information regarding MBC, as this is an ongoing story and more news came out.



Submitted March 09, 2017 at 06:51AM by KoreanVarietyRecaps http://ift.tt/2n3CnL8

21/F

Hey there! I'm searching for other fellow humans (I'm cool with non-humans too, just fyi) that are willing to share their lives with me. I'm all up for exploring different cultures and learning about the small (and big) things in people's lives - I have a deep passion for talking about the seemingly uninteresting things people do everyday.

I'm majoring in English in Germany but I'm originally from Bulgaria - it's a rather small country, so don't worry if it doesn't ring a bell. I enjoy the occasional glass of wine over a philosophical conversation about the meaning of life, although recently the wine has been omitted and the conversation hasn't been as good - so if you're up for random theories and existential questions, I'm here! I enjoy almost any type of music, and am very excited about people sharing their passion for a certain artist, so I'll be more than glad to have my mind blown by your playlist! I enjoy reading amateur poetry, having small adventures, talking about food, watching cooking shows and going down random rabbit holes on YouTube. I have a great passion for bread, so please be aware that that might eventually come up in a letter, and I'm all up for people making bad puns, so if that's your thing - I'm your human.

I would prefer snail mail, but I'm open for emails too (I'm very good with ignoring my mails though, so you might get the actual "snail" mail experience after all, just a fair warning).

Thanks for reading this!



Submitted March 09, 2017 at 10:00AM by KallaBee http://ift.tt/2mFcgcn

What to look for in a used Kitchenaid stand mixer

After reading many posts regarding the value of a used kitchenaid mixer and their longevity, I found one on Craigslist in my local area for a price I'm OK with. I'll be looking at it this afternoon and purchasing it if I'm satisfied with it. My question is this: how can I test/inspect it to make sure it's not damaged in any way? I plan on looking at the outside, tilting the head a few times, looking at the attachment mechanism, and running the motor. What else can I do or look for to make sure it's a good buy? For completeness, it's a Kitchenaid Artisan, and it comes only with the whisk. (I'll be buying the other necessary attachments. I was able to lower the price because it was missing them) Thanks in advance for your help! P.S. full disclosure: I tried to post on /r/cooking as well, but unfortunately it wasn't accepted for whatever reason.



Submitted March 09, 2017 at 10:00AM by brosnanm11 http://ift.tt/2nahs5G

25/M - English guy who enjoys meeting people (preferably women though) from around the world :)

pretty much the title, I enjoy meeting and chatting to online essentially. I've facebook/kik/whatsapp and of course reddit. Feel free to drop me a message here if you fancy talking. I work retail, my main hobbies are videogames/football/TV and I enjoy cooking + travelling + reading too. Come say hii :)



Submitted March 09, 2017 at 10:03AM by GarethGore http://ift.tt/2n3wJbR

Accidentally left potato soup on low in crock pot for 12 hours -.- plz help

So I made this really awesome potato soup 100% from scratch yesterday and the day before. I cooked an entire chicken, cut up the chicken, started making stock from the chicken bones, and while that was cooking i boiled some potatoes, fried up the bacon, celery, onions, and carrots, and put the chicken, bacon, and veggies all in the fridge overnight. I figured I'd throw it in the crock pot the next morning after I made the creamy broth part, and by the time my boyfriend got home from work he could shut it off and it would be perfect. So I make a nice thick milky cheddar cheese soup broth, mix in my home made chicken stock, add some chopped green onions abd fresh parsley and it was FUCKING PERFECT. I tried it. I should have stopped right there and put it in the fridge because I forgot to tell my boyfriend it needed to get shut off and it was literally cooking on low from like noon until 10:30 pm when I got home. The broth is all runny now and you can't really taste the chicken but I'm OK with that I guess, it's not horrible but it thinned out a lot and doesn't have that nice creamy texture. It definitely doesn't taste cheesey. The smoky taste from the bacon kind of overtook the broth, or maybe it's smoky tasting cuz it's burnt? I'm not sure. After working on this for 3 days now I really don't want to throw it out or bring it into work for all the savage vultures I work with to eat, so I'd really like to save this if I can. I'd if I should just make a new cream base and add it to it and see if it thickens up, or just make a roux and add some of the existing stock to it to thicken it up, but now it's not very creamy so idk if it needs more milk or if I should grab some heavy cream...... help me! :(



Submitted March 09, 2017 at 10:09AM by Molllydollly http://ift.tt/2lHCrzD

MRW someone criticises my cooking

http://ift.tt/2nalDP8

Submitted March 09, 2017 at 10:18AM by BaconBaker89 http://ift.tt/2mFf21a

Cooking [Original]

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Submitted March 09, 2017 at 10:26AM by Silverkin http://ift.tt/2mFfs7I