I keep forgetting my numbers and having to work them out again. I'm putting them here mostly so I can just go look them up again whenever. All data is from http://ift.tt/2hg5MLg. Saturation data is from the wiki. I'm assuming none of this has been changed from 15c.
Colonists have hunger that ranges from 0 to 1. All raw food, as well as kibble and pemmican, restores .05 each. ie you need 20 raw rice to fully feed a colonist. Meals have different values. Simple meals restore .85 saturation, fine .9, and lavish .9. Survival meals are fine meals that don't spoil. Given that simple and fine meals require the same number of raw ingredients, this means that fine meals are the most efficient way to feed your colonists, though it doesn't really matter in practice. For these numbers, I'll be assuming that the colonists eat as soon as their saturation hits .3. This would mean they eat every 21 hours. I'll also be assuming that you're cooking for them. This means you require 10 ingredients (enough for a meal) every 21 hours, or 11.43 per day.
Most of the spreadsheet can be ignored. The important things for plot size are nutrition/real day.
The following numbers are the bare minimum plot sizes for each crop, assuming nothing goes wrong and your growers actually harvest shit asap. Make them a little larger if you're not hunting. All numbers are in plot area/colonist day
On bad soil:
Potatoes: 11
Strawberries: 13, or 18 if eating raw.
Rice: 14
Corn: 11
On normal soil:
Potatoes: 9
Strawberries: 11, or 15 if eating raw.
Rice: 10
Corn: 8
On rich soil:
Potatoes: 8
Strawberries: 9, or 12 if eating raw
Rice: 7
Corn: 6
In hydroponics:
Potatoes: 7, or 2 basins
Strawberries: 8, or 2 basins. 10, or 3 basins if eating raw.
Rice: 6, or 2 basins
tl;dr, corn is OP. As long as you have a bit of a buffer, it's just better than everything else. Takes less time to manage, grows more/area, and so on in every type of soil. Only disadvantage is blight, but that's not really enough. Crops need rebalancing.
Submitted December 18, 2016 at 04:31PM by ugahammertime http://ift.tt/2h0FVew
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